The Educational Part

qqq

As I mentioned before, SkyWolf placed second at the State competition. A few weeks later I was volunteering at a conference downtown and in the break room who should I run into but the very man who judged our game. He revealed to me that every aspect of the game got a 10/10. With the only exception being “educational value.” We have made it our mission to prevent this from occurring again by building our “educational value” deeply into the gameplay this time.

How did we do this? Well, we broke one of the promises we made to ourselves when we started development: we added math questions into the game. Now, before you dismiss it, hear us out: it actually works well. When your ship runs into a health canister, instead of just getting the health you are faced with the screen above. You get four seconds each to answer three question that are either basic addition, subtraction, or multiplication questions. We found that the fast paced nature of the questions actually added to the intensity of the gameplay instead of detracting from int. I am pretty pleased with it, and think that it can actually be used as a tool for memorizing multiplication. It will be a default part of the game we submit at the TSA competition. For those of you who prefer limited brain activity, there will be an option to turn it off in the released version, but why would you do that? More info as it develops!

19 Days Remaining!

This entry was posted in Software. Bookmark the permalink.

Leave a Reply

Your email address will not be published. Required fields are marked *

*

*


You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>